![]() No armor-penetration, no PROT-debuffs, no Blight, barely any Bleed. Any time I wound up meeting Cove-enemies, I got slowed down to a crawl, chopping my way through crabs and snails at a glacial pace, often while back-row enemies bombarded me with attacks. It's a powerful team, sure, but it's notably short on a few things - most obviously, a way to deal with high PROT enemies other than just wailing on them and doing scratch-damage. I didn't get much farther than 200 kills, and some parts of the journey were PAINFUL. I gave this setup a chance, and it worked, KINDA. after the sleeper there may spawn non unique bosses at the end of a "chapter" (stress overkill incoming) ( My leper got 80% (max), with quirk, buff and one trinket) ![]() The defensiv buffs from the leper and crusader last now the whole fight and make them nearly immune to normal damage. There is a colour that gives you a +15% bonus on virtue The Leper for killing everything coming too close and tanking everything. ![]() The crusader for damage and some stress heals (Holy Lance was very helpful in this party) Vestal for some sweet heals and range attacks ![]() Jester for stress, some blood damage and the ability to move the crusader from second position to the third. Originally posted by Esce:I got the 300 kill achievement with: Vestal, Jester, Crusader and a Leper.Īlso I got the townevent for +15% chance for virtue ( very helpful, although it runs out after reaching 200 stress) ![]()
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